Units

The following units are part of the core gameplay of Homeworld: Deserts of Kharak.

Special Units
Special Units are those units that are special to the story, and only exist in the single player game. They are generally variants of other regular units.


 * Rachel S'jet

Capital Ships
Capital Ships are those units used in the greater overall strategy of combat. These include carriers and support craft.


 * Kapisi (Coalition)
 * Carrier (Coalition)

Cruiser-class

 * Battle Cruiser (Coalition)
 * Assault Cruiser (Coalition)
 * Support Cruiser (Coalition)
 * Production Cruiser
 * Siege Cruiser
 * Honorguard Cruiser

Aircraft

 * Interceptor
 * Precision Bomber

Aviation Units
Aviation Units are those units used in direct, aerial combat, and include assault and attack class vehicles.


 * Gunship (Coalition)
 * Strike Fighter (Coalition)
 * Tactical Bomber (Coalition)

Ground Units
Ground Units are those units used in direct, ground combat, and include assault and attack class vehicles.


 * Armored Assault Vehicle (Coalition)
 * Railgun (Coalition)
 * Heavy Railgun (Coalition)

Basic Vehicles

 * Salvager
 * Baserunner
 * Sandskimmer

Heavy Vehicles

 * Assault Ship
 * Missile Ship
 * Assault Railgun
 * Heavy Railgun

Non-Combat Units
Non-Combat Units are those units used outside of combat, often to supply or support traditional combat roles. These units include deployable augments that alter the fleet.


 * Logistics Module (Coalition)