Patch 1.2.0

New Content

 * Enabled fullscreen exclusive (Only works when using DX9. To Activate on DX11 hardware, add the following launch option "-force-d3d9" )
 * Added 4 new maps (The Shallows, Gaalsien Territories, Taiidan Passage and Kalash Valley)
 * Added support for Khaaneph Fleet DLC
 * Added Achievements for Khaaneph/Soban
 * F2 to select ground combat units no longer selects baserunners

Bug Fixes

 * Fixed issues for players connecting to lobbies
 * Fixed an issue with camera occasionally getting stuck in orbit mode.
 * Fixed some issues with Unit Veterancy not applying correctly on some units
 * Fixed issues in Firebase Kriil Map relating to line-of-fire blockage not behaving as expected

Artifact

 * First spawn increased from 120 to 135
 * Spawns after initial increased from 240 to 255

Support Cruiser
Support Cruiser AA


 * Reload time increased from 3 to 4 seconds
 * AoE reduced from 80 to 40

AA turret

 * HP increased from 600 to 1100

AAV/Rail Gun Armor Upgrades
AAV Armor Upgrades and Railgun Armor Upgrades:


 * level 1 - 15 seconds - 250 CUs 100 RUs - +3 armor
 * level 2 - 20 seconds - 250 CUs 200 RUs - +2 armor +100 hp
 * level 3 - 30 seconds - 300 CUs 300 RUs - +1 armor +200 hp

LAVs Armor Upgrades

 * level 1 - 15 seconds - 200 CUs 75 RUs - +2 armor
 * level 2 - 20 seconds - 200 CUs 150 RUs - +2 armor

Cruisers

 * Assault Cruiser, Artillery Cruiser, and Battlecruiser fleet cost increased from 5 to 6

Command Carrier
Gaalsien Missile Barrage


 * Damage reduced from 700 to 600
 * AoE type changed from no fall off to linear fall off
 * AoE size increased from 120 to 200

Bomber

 * HP reduced from 1550 to 1250

Assault Ship

 * 1400 HP
 * Damage reduced from 25 to 24
 * Cooldown increased from 0.5 to 0.6
 * Regen reduced from 30 per sec to 20 per sec

Assault Ship Armor Upgrades and Railgun Armor Upgrades

 * level 1 - 15 seconds - 200 CUs 100 RUs - +3 armor
 * level 2 - 20 seconds - 200 CUs 200 RUs - +2 armor +100 hp
 * level 3 - 30 seconds - 250 CUs 300 RUs - +1 armor +200 hp

Sandskimmer Armor Upgrades

 * level 1 - 15 seconds - 200 CUs 75 RUs - +2 armor
 * level 2 - 20 seconds - 200 CUs 150 RUs - +2 armor

Cruisers

 * Siege Cruiser, and Honor Guard Cruiser fleet cost increased from 5 to 6

Command Carrier
Microwave Emitter


 * Missile speed reduced to be on par with Coalition cruise missile speed
 * Reduced the initial damage from 600 to 200

Armed Logistics Module

 * Railguns will now miss most of the time when engaging the Armed Logistics Module
 * Health increased from 800 to 1100
 * Damage increased from 30 to 40
 * AoE size increased from 0 to 100
 * Stun duration increased from 0.4 to 1 second

Baserunner
ECM Jammer


 * Railguns will now miss most of the time when engaging the Baserunner ECM
 * Distance to deploy ECM increased from 900 to 1100
 * Slows enemies by 10 percent

Railgun

 * Damage increased from 160 to 165